Amandine FLACHS·Jan 9, 2022Year in review 2021Here we are again! We thoughts 2021 could only be better than 2020… well we may have been wrong on that. Ok 2020 hasn’t been that bad for…
InWildMetabyAmandine FLACHS·Jan 5, 2022January 2022: WildMeta updateSix months have already passed since our previous update and Alex and I are ready for 2022 and excited to share our progress in this new…
InWildMetabyAmandine FLACHS·Sep 7, 2021WildMeta unveils its new library compatible with major game engines to speed up the adoption of…London, UK — WildMeta unveils its new library compatible with major game engines as well as its Unity and Unreal Engine integrations
InWildMetabyAmandine FLACHS·Jul 9, 2021July 2021 update: our most recent features, talks and eventsWildMeta’s team has been rather active on social media, here is a summary of its recent public appearances and talks.
InWildMetabyAmandine FLACHS·Jan 19, 2021WildMeta — AI for video gamesAt WildMeta we want to bring machine learning techniques to modern video games.
Amandine FLACHS·Dec 30, 2020Year in review: 2020This is already the time of the year when we all reflect on the past 12 months, start fresh new to-do lists and set (sometimes…
Amandine FLACHS·Sep 16, 20206 months running my startup in stealth — #StartupLifeLast December I decided to embark on a new adventure. After supporting early-stage tech founders for almost 10 years, being involved (and…
Amandine FLACHS·Feb 1, 2020My (late) year in review — 20192019 has been as interesting as weird for me, I have been looking to switch side of the table and join the investment side of the startup…
Amandine FLACHS·Jan 8, 2019My year in review — 2018In 2018 I was busy taking part in an adventure, in 2019 I’ll be hustling to reach my goals.